Hello to everybody,
when we add a haze to a track, sadly it doesn't look that good in game as it should, for example here:
For a better understanding I contrasted the pic a bit more, so that the problem should be quite obvious:
And my question is:
What can we do to avoid the haze having that weird pattern?
Has anyone got an idea?
when we add a haze to a track, sadly it doesn't look that good in game as it should, for example here:
For a better understanding I contrasted the pic a bit more, so that the problem should be quite obvious:
And my question is:
What can we do to avoid the haze having that weird pattern?
Has anyone got an idea?