I took some time to update the 2020 mod to the standards of my 2021 mod. It now contains all the new stuff like driver-specific helmet shapes, team-specific rims, full tank tweak and no-refueling animation, updated car collision model, realistic physics and so on.
Also i have added a standalone (non-csm) version of the mod.
Enjoy and have fun!
Important note:
You need the latest version of CSM to play this mod! Download ZaZ Tools 1.27b here.
Otherwise the mod will not work properly.
Some Screenshots:
Credits:
GRAND PRIX 2020 non-csm mod
For people who don't want to use CSM, i compiled a non-csm mod.
It containes almost all features the CSM mod does, except for all the track-specific liveries (cars, helmets, marshalls, etc.). I have added 6 track specific cars- and anim-wads (default, Silverstone, Mugello, Nurburgring, Sakhir, Yas Marina) which will automatically be loaded by GPxPatch.
Please note: There are no tracks included in this mod. But here is how you can add and load your custom tracks:
1. Download you prefered tracks (there are many tracks on f1virtual or here in the forum)
2. Navigate to GP 2020\Circuits. Here you'll find folders prepared for each round:
3. For each round there is an *.ini-File:
4. Open that file. I have already filled some information for the 2021 season. Now you copy your custom track files (dat and wad) to the folder and either name them in the same way as the existing file or you rename the filenames in the ini-file. Also you can add additional information of the track (like startinglight positions, etc)
5. If you rename your files, you must re-load the in GPxPatch. Go to GPxTrack, select edit and re-load your dat. I have prepareda tracksets (2020.set)
6. There are no loadingscreens in the default game folder, but in the circuit folder. Make sure you have a loadingscreen with your custom tracks (f. e. those i prepared), otherwise the game will crash.
Also i have added a standalone (non-csm) version of the mod.
Enjoy and have fun!

Important note:
You need the latest version of CSM to play this mod! Download ZaZ Tools 1.27b here.
Otherwise the mod will not work properly.
Some Screenshots:








Credits:
Código:
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F1 2020 CSM Mod
compiled by Carl_gpgames
Version: 2.00
Permission: Remains to the original authors.
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TESTING & CONSULTING fongu
rracunis
Excalibur
petrus
32BOBO32
pauloderpich
MSchumi24
teunieeegp4
jamejfio
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CARS
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Mercedes Isaint
Ferrari Hega & Excalibur, rracunis (Sakhir liveries)
RedBull GeZeRe
Renault Excalibur, gap177 (liveries updates)
Haas Fongu & Excalibur
McLaren Excalibur
Racing Point Hega, rracunis (Hulkenberg car texture)
Alfa Romeo Hega
Alpha Tauri GeZeRe, Fongu (liveries updates)
Williams Excalibur, rracunis (Sakhir liveries)
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HELMETS
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Shapes: jvinu2000
Textures: jvinu2000, Excalibur, rracunis, Fongu, Haze Racing Design
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TYRES Hega, Soulbringer, rracunis
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MISC
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External StWheels Carl_gpgames
Internal StWheels Carl_gpgames
Pit Monitor Carl_gpgames
Cockpits Hega, Carl_gpgames (interiors)
GPaedia petrus
Pitcrews&Engineers AugustoGibim
Marshalls AugustoGibim
Performance files gitanes
Physics Carl_gpgames
Sounds Carl_gpgames
Visors rracunis
TV Style Carl_gpgames, 32BOBO32 (Track Preview)
New HUD rracunis
Teamart
-Drivers Carl_gpgames
-Helmets Petrus
-Gridcars AugustoGibim
-Logos Carl_gpgames
Fonts 32BOBO32
Loadingscreens Carl_gpgames (GP4-Logo by 32BOBO32)
CSM menu images Carl_gpgames
Menu trackmaps petrus
Menu countrymaps petrus
Menu backgrounds Carl_gpgames
Menu Weather, Setup 32BOBO32
CSM Icons Various
memory limit cap Lee71
Event Sound Set Carl_gpgames
Team Radio teunieeegp4
DX8 to DX9 converter crosire
Mod structure, Settings Carl_gpgames, fongu
Jip's Prblanco
Full tank cap Prblanco
No refueling patch 32BOBO32
Car collision mesh Öggo
Monaco anim script Öggo
Individual helmets tweak Öggo
Individual wheels tweak Öggo
Extras (onesmoke.tex, fire_multiple.tga, shadows) carl_gpgames
GRAND PRIX 2020 non-csm mod
For people who don't want to use CSM, i compiled a non-csm mod.
It containes almost all features the CSM mod does, except for all the track-specific liveries (cars, helmets, marshalls, etc.). I have added 6 track specific cars- and anim-wads (default, Silverstone, Mugello, Nurburgring, Sakhir, Yas Marina) which will automatically be loaded by GPxPatch.
Please note: There are no tracks included in this mod. But here is how you can add and load your custom tracks:
1. Download you prefered tracks (there are many tracks on f1virtual or here in the forum)
2. Navigate to GP 2020\Circuits. Here you'll find folders prepared for each round:

3. For each round there is an *.ini-File:

4. Open that file. I have already filled some information for the 2021 season. Now you copy your custom track files (dat and wad) to the folder and either name them in the same way as the existing file or you rename the filenames in the ini-file. Also you can add additional information of the track (like startinglight positions, etc)

5. If you rename your files, you must re-load the in GPxPatch. Go to GPxTrack, select edit and re-load your dat. I have prepareda tracksets (2020.set)
6. There are no loadingscreens in the default game folder, but in the circuit folder. Make sure you have a loadingscreen with your custom tracks (f. e. those i prepared), otherwise the game will crash.