Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!

RELEASE Grand Prix 4 MOD 2016 v0.85 - October 10, 2016 (NO-CSM)

Can we count on the support of all the community GP4Forever to overthrow the ebay.it ad? #197 post.


  • Votantes totales
    79
  • Encuesta cerrada .

me1234567890

Piloto Formula 3
Registrado
Registrado
5 de Agosto de 2015
Mensajes
4
Puntuación de reacción
7
Thank you sir . The amount of joy you bring by sharing this is more than i could ever repay you for kind sir.:yujuu:
 

Juliano Marques

Piloto reserva F1
Miembro del equipo
Super Moderador
Registrado
30 de Agosto de 2011
Mensajes
526
Puntuación de reacción
230
Coming soon cars by @Excalibur :
New McLaren MP4-31 with backfire in the exhaust when using the brake.
2drtohu.jpg


New Sauber C35 with backfire in the exhaust when using the brake.
k9xueo.jpg
 
Última edición:

Excalibur

Piloto GP2
Registrado
Registrado
8 de Febrero de 2015
Mensajes
52
Puntuación de reacción
227
It will be done for all 2016 cars: backfire feature and brake_light fix.... Toro Rosso, Mercedes, Red Bull and Renault are ready... Just Force India, Haas,Manor and Ferrari are missing....

@Juliano: if you know how to use the 2 backfire version in game (with backfire for dry conditions and without backfire for wet conditions) in No CSM mods, please, let me know... I think it is only possible in CSM mods but I hope that I am wrong ;) ... Otherwise, great work for the 2016 mod! :)
 

Juliano Marques

Piloto reserva F1
Miembro del equipo
Super Moderador
Registrado
30 de Agosto de 2011
Mensajes
526
Puntuación de reacción
230
It will be done for all 2016 cars: backfire feature and brake_light fix.... Toro Rosso, Mercedes, Red Bull and Renault are ready... Just Force India, Haas,Manor and Ferrari are missing....

@Juliano: if you know how to use the 2 backfire version in game (with backfire for dry conditions and without backfire for wet conditions) in No CSM mods, please, let me know... I think it is only possible in CSM mods but I hope that I am wrong ;) ... Otherwise, great work for the 2016 mod! :)

I will try.


Sent from my iPhone using Tapatalk
 

Augustogibim

Probador F1
Miembro del equipo
Moderador
Supporter VIP
Registrado
27 de Junio de 2011
Mensajes
165
Puntuación de reacción
343
Ubicación
São Paulo, Brasil
Friends, just to make it harder ...
If the rear ligth and backfire are shown when the brake is activated, we can use the same principle to actuate the visible DRS in car shape?
If the upper_rear_wing scene is duplicate, remapped and grouped together at the rear_ligth scene, only appears when the brake is activated giving the feeling that the DRS was disabled. Will use a specific tex file with the texture of the rear wing.
The orginal upper_rear_wing scene just will be rotated to an right angle, giving the impression that the DRS is enabled.
The problem will make it disappear when the car brake. Clearly this should be discussed.
This is just an idea to have a visible effect DRS:disimular:
g70umCh.png
 

Excalibur

Piloto GP2
Registrado
Registrado
8 de Febrero de 2015
Mensajes
52
Puntuación de reacción
227
As Augutogibim said: Yes, it is possible to make the upper rear_wing opened to simulate the DRS this way but indeed, when the car brakes, you will always see the 2 objects.... Other problem, in wet conditions, the 2 objects will be always visible whatever you brake or not because the source code of the game will always show the rear_light_on object in game in these conditions... The only way I see to make it working is the CSM mod: upper_rear texture with white alpha layer for dry conditions, upper_rear texture with black alpha for wet conditions (not a problem as the DRS is disabled in wet conditions).

But for non-csm mod, I fear that there is no available solutions because we can't use several textures for the same mapped object....

But the idea is interesting... ;)
 

rsguzmanr

Piloto Formula 2
Registrado
Registrado
3 de Abril de 2014
Mensajes
10
Puntuación de reacción
2
Espectacular, pero no puedo deshabitada las ayudas de conducción que están en F7 y F8 (dirección asistida y control de tracción) y mi auto va muy lento
 

Juliano Marques

Piloto reserva F1
Miembro del equipo
Super Moderador
Registrado
30 de Agosto de 2011
Mensajes
526
Puntuación de reacción
230
Espectacular, pero no puedo deshabitada las ayudas de conducción que están en F7 y F8 (dirección asistida y control de tracción) y mi auto va muy lento

Press L to disable TC.
F8 you can disable in options.
Slow car, try to use setup already defined, if not satisfy you look mess in the setup.


Sent from my iPhone using Tapatalk
 
Arriba Pie