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RELEASE 2012 Physics

phantaman

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phantaman

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Yes, but when I do it, the program says: "You did not select a valid GP4.exe v1.02"

this gp4.exe has 6,275,072 bytes (is a decrypted GP4.exe from the official patch ver9.6)? because this tool does not work with gp4.exe version 1.0 (6,250,496 bytes) ... with this question I assume you have not applied the official patch ver9.6 after installing your gp4. do this (apply the official patch an use decrypted nocd from this version) it will work :ok:
 

josekast

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¿Vas a publicar los performances de sepang, shanghai y bahrain?
 

phantaman

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phantaman

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all this work has been redone and now includes specific performances (performance calculator by Prblanco) of the last six races, new strategies for pit stop (gp4 pit&lap editor), basic setups for this 6 gp's, the well-known power torque curve (.cap & .ini archives) and magicdatas (pit stop strategies & tires included, total fuel and fuel consumption have been redone) ... within a few days all this new package will be available for download

It is intended for use in MOD (replacing files) and CSM (ZAZ GP4 Tools) :ok:
 
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phantaman

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EDIT: 12/06/2012 10:43AM

link updated with revised package ... have fun
:)
 

phantaman

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EDIT: 26/07/2012 23:59PM

updated package (up to Hockenheim GP) ... have fun
:)
 

phantaman

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Is really a shame that will not do any more work. I hope that you might otherwise contribute going forward.

And those two 2012 tracks (Hockenheim and Shanghai)? will be finalized? I will understand if not :ok:
 

Alessio88

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Hello guys,is this Physic good for me?To play i use keyboard,and a csm mod,also if this physic is good wich performance should i use? also i'm using all the tracks from this forum,thanks a lot

Greetings
Alessio
 
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phantaman

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Hello guys,is this Physic good for me?To play i use keyboard,and a csm mod,also if this physic is good wich performance should i use? also i'm using all the tracks from this forum,thanks a lot

Greetings
Alessio

Hello Alessio ... this physics is designed for use with keyboard, MOD for overwriting files or through CSM (ZaZ GP4 Tools). Accompany the package, specific performances (updated to Monza GP), strategies for CC's cars, pit stop strategies, power torque curve (.cap or .ini archive), updated magicdatas, setups (race dry) and loading images ... I think the package is quite complete
 

Alessio88

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Hello Alessio ... this physics is designed for use with keyboard, MOD for overwriting files or through CSM (ZaZ GP4 Tools). Accompany the package, specific performances (updated to Monza GP), strategies for CC's cars, pit stop strategies, power torque curve (.cap or .ini archive), updated magicdatas, setups (race dry) and loading images ... I think the package is quite complete

Ok,thanks mate,i will download it for sure just 1 question if i will use the cars with 812-814 hp will be something different?i mean a big difference? because i don't change the difficulty level i just work from the performance,so if i leave rookie level and i put more horse power will be not good for the physic?

Greetings
Alessio
 

phantaman

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Ok,thanks mate,i will download it for sure just 1 question if i will use the cars with 812-814 hp will be something different?i mean a big difference? because i don't change the difficulty level i just work from the performance,so if i leave rookie level and i put more horse power will be not good for the physic?

Greetings
Alessio

yes, there should be differences ... performances are automatically generated by an MS Excel spreadsheet (Performance Calculator by Prblanco).
and in this tool some data is entered such as lap times of each F1 stage and it is possible to estimate the strength of each team (BHP's) so fixed.

then, if this estimate (BHP's) for each team is modified, new calculations must be performed to equalize the overall performance, Ok?
 

phantaman

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Great Physics Mate!!

Thanks :ok:

responding also to Alessio ... we can do is predict how much would be the real power of a prototype which is a current F1 engine, assuming it is an engine plus the KERS.
according to the information I have, is that a KERS provide approximately 55 BHP's ... in 2009 cosworth engine was about 737BHP with engines regulations frozen two years ago and since no developments then, we speculate :xd:
 
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Alessio88

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ok,fairy enough,all clear,thanks a lot for your answer,so i think that if i leave the rookie level,i shoudn't touch the bhp and just work on drivers performance.
Also in my patch folder i have 3 files called: DefaultCar.cap,DisableCarsFolder.cap,EnableTweaker.cap..should i remove any of this 3 files or just leave this files and add the v8cap file and the strategy file?thanks

Greetings
Alessio
 
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phantaman

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no ... but why remove? leave the way it is. why not climb a step further? semi-pro level?
 

Alessio88

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ok,so just add the new file,thanks,yes i could try at semi-pro level,thanks again :)

Greetings
Alessio
 
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