Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!

RELEASE Interlagos 2019

Augustogibim

Probador F1
Miembro del equipo
Moderador
Supporter VIP
Registrado
27 de Junio de 2011
Mensajes
165
Puntuación de reacción
343
Ubicación
São Paulo, Brasil
1gMJU8a.jpg


After more than a year of intense work and a lot of research, seeking maximum precision and graphic realism, I leave Interlagos 2019 available.
A few years ago I visited Interlagos and walked the track. It is fantastic to try to reproduce the experience virtually.

This track contains:
New dat, col and bin files
New garages and paddock with space coverage.
New box entry.
New reconstructed and mapped pit wall.
Adjustments of topography, buildings and walls of the external area.
Reconstruction of stands in sectors A, B, D, G, H, K, M, Q, R and T.
Addition of Interlagos Club, Orange Tree Club and Pit Stop Club vip stands.
Addition of hundreds of new 3D objects and textures in hires.
Addition of shadows, new sky texture hires, new crowd texture hires, real support vehicles and real marshall images.
Addition of photorealistic vegetation with Google Earth images.
Addition of functional start ligths.

Before installation, make a backup of your files.

About start lights:
This track was designed to be used in slot 16 (penultimate race of the season)
- In GPxPatch> GPxtrack> slot16> s1ct03.dat
- In Start Lights Editor> slot16 - Indianapolis insert these coordinates:
X1 = -290.448 X2 = -292.475
Y1 = -249,946 Y2 = -250,432
Z1 = 22,483 Z2 = 22,139
- Replace the startlights.tex file in Maps> Resources

Start Lights Editor [ ]

Warning: +600 mb
Blocked gp4 file.
I do not authorize use in mods.
Ask me to use textures or 3D items.

Thanks to Jorge, gezere and Sergey (esv)

[ ]

Screenshots are appreciated.
 
Arriba Pie