Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!

Contenido reciente de kedy89

  1. kedy89

    RELEASE 2018 Mod v1.0

    Small update released in the first post, containing new/updated track previews, and a fixed Paul Ricard countrymap. Thanks go to petrus.
  2. kedy89

    RELEASE Austin 2014 8/1/2019

    Thanks :)
  3. kedy89

    RELEASE 2018 Mod v1.0

    I see. Still couldn't reproduce it, I'll keep investigating. Can't promise anything though.
  4. kedy89

    RELEASE 2018 Mod v1.0

    @Alfa Tango If I understood correctly, the first car to pit in a championship season stops longer than every following car? If so, I couldn't reproduce that yet, also got no idea what could possibly cause this.
  5. kedy89

    RELEASE Austin 2018

    Thanks again, also for the 2017 version
  6. kedy89

    RELEASE Hungaroring 2018 V1.0 Update by Jcaranti

    Thanks a lot!
  7. kedy89

    RELEASE 2018 Mod v1.0

    Mod v1.0 released in the first post Yeah, I sort of forgot a bit about this. Anyway, here it is finally. Changelog: - Perfs up to Abu Dhabi - Some new cars (Mercedes, Ferrari, McLaren, Sauber) - Some new helmets - probably some tiny stuff I forgot about Important: - Delete old version before...
  8. kedy89

    RELEASE 2018 Mod v1.0

    Ah, forgot to set that up in the csm.ini. Will be fixed in the next update.
  9. kedy89

    RELEASE 2018 Mod v1.0

    Did you also change the trackprofile?
  10. kedy89

    RELEASE 2018 Mod v1.0

    v0.8.1 released in the first post Changelog: cockpit with halo, huge thanks to gezere for that one! white tyres fixed. Mod now puts all tread textures in the wad. Downside, wadsize grew by ~150MB. crashes on closing and slow loading times fixed. Added a small face with the driver1_2 texture...
  11. kedy89

    RELEASE 2018 Mod v1.0

    @phantaman Renaming either one of the hans/glass textures to driver1_2 in gp4builder seems to have fixed both the crashing and loading times. Guess it's essential for a helmet to have that one assigned. Could you confirm that this works for you as well?
  12. kedy89

    RELEASE 2018 Mod v1.0

    Good to hear it worked :ok: Track looks great!
  13. kedy89

    RELEASE 2018 Mod v1.0

    jvinu2000, was the bundle with the 4 shapes for Bell, Schuberth, Arai and Stilo In the 2018.csm file, try changing the line Tyres =Tyres\Rims,Tyres\Tyres\%texres%\%compound1%,Tyres\Tyres\%texres%\%compound2%,Tyres\Tyres\%texres%\%compound3% to Tyres...
  14. kedy89

    RELEASE 2018 Mod v1.0

    That'd be great :ok: Regarding the white tyres I'm almost certain that it's due to selecting another track ingame. I've set it up to only put the 3 compounds used in the race that's selected in the globalvars.ini to keep the cars.wad from bloating. However I didn't consider that by selecting...
  15. kedy89

    RELEASE 2018 Mod v1.0

    Think I might have found the issue. Did you by any chance select another track ingame? For example, CSM menu you had selected Melbourne, ingame you switched to Hockenheim?
Arriba Pie